
In the fall of 2011, YouTube decided to invest in fancier videos for their platform, and they were willing to spend one hundred million dollars to make it happen. A tiny bit of this essay appears in my memoir “You’re Never Weird on the Internet (Almost)” but it’s mostly new!) Start Button: Gives all players the required items to start the game, except the correct ability cards, pick those up.įight Button: Does the monsters fighting for you, selects a target and rolls to hit that target.(April 1st is the 10 year anniversary of Geek and Sundry, my old digital media company. If they target a dead target, roll again. When deciding a random target, roll the D4. If their roll is successful, they heal by the amount indicated on their card. If a player dies, they roll, if the stress is 1-4, they need to roll a 5+, if they have more than 4 stress, they need to roll a 6. When a player moves into another players tile, they fight, the player with lower stress attacks first, if they are tied, roll. You can play one, or play a different card that is playable during combat, then discard non-played ability cards.Īfter every player attack, a monster attacks. When in combat, shuffle the ability cards you have (1 for each Hero you have alive) And then draw 2. If a player has 5-8 Light, that player attacks before the monsters. If a players moves during his turn, at the end of the turn he loses 1 light. When a player moves into a non-room squard (Small Squares), draw an event card. Roll to decide who goes first, then go clockwise.Įach turn either move one tile, or play a card.

When fighting the boss, draw one of the boss cards and then draw 3 random monsters.Įveryone starts with 2 food and 1 torch and 2 camp cards.

Goal: Clear 6 rooms (Medium Squares), and then fight the boss in the middle. Rules: (Better written rule book now in the game!) More balance updates and content updates are coming.
